Life between myths.
Clans, cows, choices.

The Golden City lies under a great sheet of ice. Your ancestors rode free, looking for a new home. It took three hundred years, but your clan finally settled here, in the valley where you hope to find your gods, recruit help from spirits, and win respect from your fellow Riders. Can you protect your people and claim your destiny when you’re beset by wizards, lizards, and worse, your barbaric neighbors, the Orlanthi?

Six Ages: Ride Like The Wind, the spiritual successor to cult hit King of Dragon Pass, combines interactive fiction and turn-based strategy to immerse you in a hostile, blood-soaked land governed by myth and cursed with wonders. Uncover the secrets of the valley, battle ancient enemies, and meet the gods, all while protecting your people and raiding your neighbors’ cows. Hundreds of scenes unfurl, accompanied by gorgeous artwork and backed by a clan simulation that makes every game unique. You’ll be faced with hard choices, but you’ll get advice to follow or ignore — although your advisors have their own agendas.

The second game in the Six Ages series, Six Ages 2: Lights Going Out, will be released this summer!


Talk to Us


148Apps: “The follow up to King of Dragon Pass is finally here, and it’s absolutely worth playing. … Six Ages uniquely weaves an astounding amount of of narrative, lore, and nonbinary decision-making into its gameplay that makes it feel truly unique and special.”

Rock Paper Shotgun: “King Of Dragon Pass is back. And Six Ages has improved on it in every way.”

TouchArcade: “...if you want to get lost in a world full of meticulous details and gameplay that isn’t quite like anything else, you’ll want to hop on to Six Ages as soon as possible.”

A Bronze Age Land of Myth & Adventure

A replayable story…

You’ll guide a small clan to survive a hostile world. Play involves actions such as improving pastures, exploration, trading with your neighbors, and raiding. You can even travel to the Otherworld to visit your gods. You also need to deal with crises ranging from marauding dinosaurs to diplomatic requests to illicit love. Your choices have a politico-economic impact, but consequences might not be obvious for decades.

Six Ages is immensely replayable, thanks to over 400 interactive scenes with multiple outcomes. Short episodes and automatic saving mean you can play even when you only have a minute or two. The built-in saga writes down the story for you. And advisors with distinctive personalities help you track your cows.

…in a magical setting

Like King of Dragon Pass, Six Ages takes place in the mythic world of Glorantha.

Glorantha is a Bronze Age world, similar in many ways to our own. But it exists in a magical universe where the laws of physics are subordinate to the whims of the gods and spirits. To understand Glorantha, leave our mundane world and enter the world of myth. The Sun is a living god, not a nearby star. Countless gods exist, some even more powerful than the Sun, and all have the power to directly affect humanity.


More Info

  • Original myths and scenarios by Robin D. Laws, lead writer for King of Dragon Pass and designer of HeroQuest, Feng Shui, Cthulhu Confidential, and many more
  • Gorgeous, high-resolution artwork for every scene
  • Immersive soundtrack by Stan LePard, composer for King of Dragon Pass
  • Explore ruins, hostile kingdoms and distant outposts — the map is four times as large as King of Dragon Pass
  • Focus on finding treasures, winning allies and launching raids, not on the details of food production
  • First of a planned series where you lead your clan through crucial periods of Gloranthan history
  • Full VoiceOver support on iOS, including an improved exploration system
  • There are no in-app purchases

Game Screen Shots

Windows & Mac